Exanima mods update#
In this update we're introducing a sort of better "AI" control over how tense each virtual muscle should be at any time. It will realistically always feel tricky and look a bit silly for a new player, because you have such direct control over how your character moves.Īt this point we only have a few specific things we want to improve. Our physics driven character motion has come a long way, it works well and in the hands of a very experienced player it can look very good. We're not quite done with improving things. We decided to patch those in over the next few days rather than keep you waiting. We did run into some last minute issues, so note that one of the core powers and some mods and minor mechanics aren't currently working. With thaumaturgy also come the Insight and Concentration skills, with 16 techniques in total. You should also pay close attention to the world and its characters, not just what your own abilities do in isolation. It encourages creative problem solving, situational use and synergies. Our concept for thaumaturgy is not just a collection of abilities that do very specific things, but a way of interacting with the world. Mind is all about influencing and controlling the actions of others, necromancy and more. This adds a whole new dynamic to the game, new tactics, strategies and builds. Thaumaturgy is here, and we're starting with Mind.
We do still have some big items on our roadmap, like multiplayer and to a lesser extent ranged combat, but none of that is needed to finally start making Exanima feel like a complete game with purpose and structure, to take advantage of the foundations we've been building and improving.
Mind is by far the most challenging form, and with the gameplay systems, mechanics, UI, controls etc. Thaumaturgy is the last major system we needed to make Exanima's planned content work and make it feel like a complete game. The thaumaturgy system is here, the largest content addition to date, new creatures, new features and many improvements. Exanima 0.8 is out, and it's our biggest update yet.